﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BrowserGameFramework.Account
{
    /// <summary>
    /// Groups are ingame fractions like alliances
    /// </summary>
    public interface IGameGroup
    {
        /// <summary>
        /// Group ID
        /// </summary>
        int GroupId { get; set; }

        /// <summary>
        /// GroupName
        /// </summary>
        string GroupName { get; set; }

    }
}
